3D Art
I developed an original 3D robot character I call AXL, as the final project for my 3D Hard Surface Modeling course. My workflow included modeling in Maya, texturing and material painting in Substance Painter, and lighting and color key rendering in Substance Stager. To complete the pipeline, I also 3D printed a physical figure of the robot. Overall, this project demonstrates my ability to take a concept from digital modeling through texturing, rendering, and physical 3D printed.
Projects
Substance stager
Photoshop
1970 Dodge Charger
renders